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Entries from August 2005

Cell Renderer API Livedocs

August 25th, 2005 · No Comments

This was posted on FlashCoders today and I needed a reference to it so here it is. From MM livedocs- how to use the Cellrederer API for Lists.

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Tags: Favorite Tuts

FDT, Eclipse Flash Setup Tuorial

August 24th, 2005 · No Comments

An excellent link was posted today on the FlashCoders list about setting up and Eclipse, FDT development environment. The instructions are located here.

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Tags: Dev Tools · Favorite Tuts

Head First Brains Blog

August 23rd, 2005 · No Comments

The Head First series of books have grown to be onre of my favorite approaches to learning programming stuff. Today when I was doing some background reading on Ruby on Rails I landed on their site again and decided to go ahead and post thei link here.
PassionateUsers

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Tags: life

Flash MX2004 Tweening Classes

August 19th, 2005 · No Comments

One of the goodies in Flash Mx 2004 (God I look forward to the shorter name) is the tweening class. Although it was initially undocumented and only demonstrated in the context of screen transitions, Macromedia eventually documented it with this excellent tutorial. Furthermore you can extend the set provided by MM with Robert [...]

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Tags: Favorite Tuts · life

Every Day is an Adventure

August 19th, 2005 · 1 Comment

It’s gotten to the point where every morning I wake up expecting something fascinating from the Flash community. Of course my computer’ first morning stop has become Macromedia’s news aggregator. And from there I usually land on the blogs that have whatever is new and interesting in the rest of the web [...]

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Tags: life

ScreenWeaver Open Source

August 17th, 2005 · No Comments

I just read this info about ScreenWeaver going open source . This is an amazing development. It’s essentially ActionScript and the Flash platform spreading to the desktop.

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OSFlash as a movement

August 17th, 2005 · No Comments

When I first heard of Open Source Flash (the website) I thought “Oh that’s cute”. I was vaguely familiar with ARP- hadn’t tried it and was then and still consider myself to be an ActionScript newbie.
The OSFlash community gained legs quickly, astoundingly so. So much so that it has the inertia of [...]

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Tags: life

PandaRobots -Virtual Personalities

August 13th, 2005 · No Comments

A couple of years ago Princess and I were messing around with these virtual personality projects and we had even started developing our own virtual human. That was in my last year of medical school which is traditionally a really light year. Whn internship came along and started drilling me a new a$$hole [...]

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Tags: life

The Verlet Algorithm

August 13th, 2005 · No Comments

I found a link to an explanation of the Verlet Algorithm on Younes’ Weblog.I read another explanation at GameDev.net yesterday that was less outwardly intimidating so hopefully this one will be similar but with slight change in choice of representational symbols.

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Flade AS 2 at French site

August 13th, 2005 · No Comments

Check out he updated version at Younes’ Weblog. I tried to post a comment in my broken French but the link to the comments was down. And I worked so hard on those two sentences.
Mani

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Tags: life

Flade- Flash Dynamics Engine

August 12th, 2005 · No Comments

Just read abou Flade for the second or third time this morning. Last night I was deep in Bit 101’s node garden tutorials and found an addiction so it fits in well with that. I guess I know what I’ll be doing during lunch today.
In the back of my minds I’ve been trying [...]

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Tags: life

Jesse Warden’s V2 Component walkthrough

August 11th, 2005 · No Comments

Honestly Jesse’s Walkthrough is such a thorough explanation of different aspects of developing compoennts that I have watched it several times and actually took notes to guid me through my component dev.

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Studio 8 on the way!!!

August 11th, 2005 · No Comments

Between now and then I have a ton of work to do but knowing that’s on the way makes every minute that much happier!! I’m getting tired of rereading rephrasings of the features of Flash 8 so I think I need to chil for a bit and work on some background tasks that I [...]

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Tags: life

Okay I’m back

August 10th, 2005 · No Comments

I blogged earlier this week about having read that the gProject Panel would be coming out and wondering about it. This morning I got he email and it was on. When I received the email that included my download I resisted my usual tendency to dive in and make a mess- and then [...]

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Tags: Dev Tools

Back Away From da Mouse

August 10th, 2005 · No Comments

The though process went something like this…
so each object based on the mouse information can decide for itself the values of it’s instance variables. I know it’s not that huge extrapolation that I lead myself to believe it was (what with different buttons responding independently to the mouse etc) but the fact that I [...]

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Tags: life

Accidental Elastic

August 10th, 2005 · No Comments

You can move the two end points to wherever and the middle will do the strange droop thing. This is over a year old and I really don’t remember how I derived the different formulas. I think that the oscillation formula for the midpoint came from one of the exercises in Foundation ActionScript [...]

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Tags: life

Medicine and the sprint

August 10th, 2005 · No Comments

We made no plans for breaks- a lot of my friends jumped into 6 year BA-MD programs. We knew it was a long haul and that apparently eternal happiness was at the other end. It’s funny because some 16 years later I have taken several breaks from the race. I see may [...]

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Tags: Medicine

Flash 8 Components

August 10th, 2005 · No Comments

There sure seems to be a dearth of mention of V2 components in Flash 8. Even the beta testers aren’t saying anything. For a bit I was viewing this with the optimism that maybe thay had a big surprise (in a good way) coming our way but I’ve read one or two posts [...]

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Tags: life

gProject Panel

August 10th, 2005 · No Comments

While on the topic of gSkinner stuff, I haven’t seen any details about the former GLIC now mCom components and their sale prices etc. With the hopes dimming for major improvements on the Flash v2 components I think I’m going to be heading in the direction of the GLIC- i mean mCom components.

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